The change is not reflected in the menu's resolution slider! But when I change the slider just one step to the left or right and apply, then the resolution is fine again - until it changes again on its own!ģrd problem: Although I chose advanced/free locomotion, I could only teleport. The resolution apparently jumps to minimum when text is displayed (during the intro) or when reading notes, maybe at other times as well. To get VR going, I had to quit VR and run the game from the Desktop shortcut, which was quite counter-intuitive.Ģnd problem: Resolution automatically decreases, causing extreme blur, making the game almost unplayable. The Oculus option crashes, the SteamVR option launches the game on the Desktop, not in VR. My setup is VR: SteamVR (HTC Vive), CPU: Intel Core i7-4790K, GPU: NVIDIA GeForce GTX 980 Ti, RAM: 16 GB, OS: Windows 10 Pro.ġst problem: Trying to start the game in VR while already in VR and using the SteamVR dashboard offers two options, one for SteamVR, one for Oculus. First, thanks a lot for working on improved VR support! A game like Obduction with such a wonderful world deserves to be fully experienced in a way that only VR allows!
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